AI Insights · Timothy · September 2021
Top 5 Simulator Games on Android in Ghana Q3 2021
Discover how the top 5 simulator games performed on the Android platform in Ghana during Q3 2021, with insights into downloads, revenue, and active users.
In the third quarter of 2021, the top 5 simulator games on the Android platform in Ghana showed varied performance trends across downloads, revenue, and active users. Below is a detailed look at each game, with data provided by Sensor Tower.
Hospital Surgeon: Doctor Game by Dreamland Games Inc. experienced a mixed quarter. Weekly downloads started strong with approximately 5.6K in late June but saw a decline to around 2.7K by early August. However, the game bounced back to nearly 4.7K downloads by the end of September. Revenue fluctuated, peaking at $13 in early September. Active users also saw a similar trend, starting at 8.8K in late June, dipping to 4.5K by mid-August, and then climbing back to 7.4K by the end of September.
City Construction: Snow Games from Game Zee showed a significant increase in weekly downloads, starting from just 49 in late June and reaching a peak of 5.3K by the end of August. Active users followed a similar trend, rising from 78 in late June to 7.5K by the end of August. This game, however, did not generate any revenue throughout the quarter.
Spa Salon Games: Makeup Games by Salon™ had a notable performance in terms of downloads and active users. Weekly downloads surged from 370 in late June to 2.4K by mid-August. Active users increased significantly, from 1.2K in late June to 6.8K in mid-August. The game saw a small revenue peak of $12 in mid-August.
My Bakery Empire: Bake a Cake by Coco Play By TabTale showed a steady increase in both downloads and active users. Weekly downloads rose from 730 in late June to 1.5K by late August. Active users followed suit, increasing from 4K in late June to 6.2K by late August. Revenue peaked at $23 in late July.
Ice cream Cake Maker Cake Game from Sweet Maker Shop had a fluctuating performance. Downloads started at 1.2K in late June, peaking at 2.4K in mid-August, before dropping to 303 by the end of September. Active users showed a similar pattern, starting at 3.3K in late June, peaking at 2.8K in late August, and ending at 1.4K by the end of September. This game did not generate any revenue during the quarter.
For more detailed insights into these trends and other app performance data, visit Sensor Tower.